Pickup soccer: eleven into three squads
Worked example for eleven players into three random squads with 4/4/3 warnings and sideline house rules.
Sunday morning: eleven adults, three small goals, nobody wants to keep picking teams manually.
Paste eleven names, choose three teams, and agree on short-squad rules before the first whistle.
Before generate
Confirm keepers and subs are in the list or intentionally excluded.
Agree whether the trio squad rotates a neutral sub.
Pick one phone as the official roster screen.
Generate and read warning
Expect 4 / 4 / 3 most shuffles.
Screenshot or Copy teams for the group text.
Do not regenerate because a defender landed on the short bench.
Muddy cleats
Copy teams before you walk onto wet grass—screens and thumbs don't mix.
House rules
Short squad might always attack with wind advantage.
Or they get first pick of halftime snacks—serious leagues write real rules.
Captains manual-swap for injuries only.
After kickoff
Log teams in chat with field location.
When player twelve arrives, paste twelve names and Reroll all.
Pair generator helps warm-up passing while teams stay fixed.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.
Offer one reroll only when the whole group agrees.
Leave skill talk for captains after the shuffle finishes.
Use first names only on shared school devices.
Print a copy when the gym Wi-Fi drops mid-class.
Keep a screenshot if parents ask how groups were formed.